The pressure to meet the release date prompted a switch towards consoles
Focus shifted from the PC to consoles during the development of Battlefield 3, DICE general manager Karl-Magnus Troedsson has told PSM3.
“We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release,” Troedsson confirmed.
“Our ambition at DICE is to use the power of each individual platform to get the most out of the game.”
Troedsson continued, “In the case of the PS3… I understand that, if you compare it to a high-end PC, it’s not going to look as good. But if you compare it to other games on the PS3, including other games we’ve done previously, I have to say I’m very happy with how it looks.
“Hopefully, people will agree when they look at it in the same way.”
Battlefield 3 has received great reviews across all platforms. According to Metacritic, the Metascore for the PC version has averaged 90, PS3 at 86, with the Xbox 360’s version coming in last with an average of 85.