It’s the end of the year and that moment we’ve all been waiting for: the Game of the Year category winners. At Press2Reset, as you’ve surely noticed by now, we’ve tried to keep things a little quirky and outside the box by giving everyone something to vote on that isn’t really the standard console and genre awards. While we do have those as well, we wanted to try something new and fresh and we hope you’ve enjoyed voting for the categories thus far.
As with last week’s nominations, each day for the next six days we will be providing a theme along with awards for the winners that have been voted on by you, the readers. Along with each theme we will also announce our genre and console awards that were voted on in-house.
Today is the Anti-P2Rs. These quirky categories might not be seen as being quite so prestigious. Nonetheless, the nominees (and of course the winners) have left an indelible mark on our minds and that bears a bit of recognition, even if it does somewhat resemble ridicule. Also included in the Anti-P2Rs is Strategy Game of the Year and Handheld Game of the Year (because frankly these don’t come up often enough in our crazy email chains).
Most Annoying Character
For years loyal fans waited for the next iteration of the Duke Nukem series. Wait, I mean a decade. And when the game was finally released to the public, it was realized that although all of his fans had experienced 10 years of character growth and change, Duke was still the same crass egotist. His chauvinistic attitude and plethora of cheesy one-liners made quite a few turn away.
While many may just want Duke to fade into the background, we thought we’d give him just a bit more attention and crown him Most Annoying Character of the Year. Hail to the King, baby!
Runner up: Tallis (Dragon Age II)
Most Overhyped Game
What game could possibly have had more hype leading up to its release than Rage. id Software touted the title as the most technically impressive game to date, arguing that it had double the framerate of anything else on the market. And this might have all been true, but upon release the game was plagued with horrible texture pops and tearing. It was easy to see more than just a little bit of Rage in PC id loyalists everywhere as their games were made virtually unplayable for over a week while the company scrambled to release new driver software and a patch to fix its graphical woes.
TL;DR version: Lofty expectations left unmet.
Runner up: Brink
The “Profane enough to make a sailor blush” Award
If leashing baddies by the neck and tossing them into the air to decimate them by shooting them in the balls doesnt make you blush then how about this: You see a guy up ahead just standing at the edge of a cliff, you run at him, slide on the ground and kick him up into the air towards an enemy helicopter; slowing down time you pop his head off with pistol. You know he’s a goner, but you still go for the nut shot for a higher score.
If you’re thinking to yourself “that’s nothing.” Then how about a few insults that get thrown around? One of the favorites seems to be “Fungal Rimjob”. Has a nice ring to it doesn’t it? Or how about when Trishka lets you know how she really feels when she says “I will kill your dicks!” Grayson Hunt sums things up perfectly “What does that even mean? Kill your dicks?”
Runner up: Saint’s Row: The Third
Strategy Game of the Year
The classic fantasy set of characters pit against monsters in a dungeon would be pretty good on its own, but then a strategy element of dynamic tower defense was added in to make Dungeon Defenders one heck of a hybrid. Pleasing graphics and highly enjoyable co-op aside, Dungeon Defenders was a game that could be played over and over again in many different ways depending on the class you chose as well as the teammates you brought along with you.
The lure of repelling waves and waves of deadly enemies was addictive and engaging, allowing for countless hours of strategic enjoyment.
Runner up: Total War: Shogun 2
Handheld Game of the Year
With a jump into a new dimension Mario could have easily fell flat but like always Nintendo set the bar in how to best use their hardware. Super Mario 3D Land, while maintaining the same platforming elements the series is beloved for, still comes out feeling fresh and new. It seems that Nintendo’s favorite plumber still has some classic tricks up his sleeve after all.
Press2reset’s Josh Finderup called it “Predictably amazing” making Super Mario 3D Land an essential addition to any collection.
Runner up: Okamiden