Long-standing PS3 optimization issue reported to be addressed by patch
A new patch is on the way for The Elder Scrolls V: Skyrim that aims to fix a lot of the bugs that have been ailing the game.
Patch 1.4 aims to tweak overall performance of the game, improve memory optimizations related to scripting, and fix rare crashes and improper quest progression when loading a save game. Ash piles will be swept away properly now and crashes related to pathing and AI have been ironed out. Conflicting quest progression bugs have also been dealt with such as, Galmar not completing “Joining the Stormcloaks” if the player had the “Season Unending” quest active.
The patch also addresses the severe long-term play optimization issues that the PS3 version of the game was having. If you do not remember, a lot of players were reporting extreme lag and game crashes the more they played the game. PC players can look forward to better compiler optimization settings.
Interested in all fixes coming with 1.4? Feel free to check out the post on Bethblog for all the details.
Bethesda also announced that the Creation Kit and Steam Workshop are almost ready to be deployed and that they are still looking at a January release.