Improvement in accessibility top Gollop’s wishlist for reboot
Julian Gollop, creator of the original 1993 XCOM (known as UFO in Europe), has shared his thoughts on what he hopes to see in Firaxis’ upcoming reboot of the classic strategy game.
Speaking in an interview with Edge, Gollop said he would have liked to have been involved in the development of XCOM: Enemy Unknown. “I would have liked to have been, because in a way I’ve been trying to remake that game for so long, without much success.”
Gollop goes on to talk about aspects of the original game he would like to see improved in Firaxis’ version. “Mainly in the realm of accessibility, which some people might call ‘dumbing down’. In the early 90s, that was one thing that was difficult about the original UFO. It put you there and forced you to make decisions straight away without much idea of what you were supposed to be doing!” he said.
Gollop said better AI, more RPG elements, and better character development would all be worthwhile improvements.
“More options as to how they develop. That would be interesting.” he said.
“There’s room for innovation there, but I don’t know what Firaxis are going to do. How faithful it is to the original game, I don’t know.”
XCOM: Enemy Unknown is set to release later this year.