Legendary developer keen to see more of his own ideas make it into games
Since leaving Microsoft, Peter Molyneux has received more than 1,000 applicants within the first month for his new studio 22 Cans.
Molyneux left his position at Microsoft last month to return to his roots as a hands-on designer. He said that working at Microsoft was an amazing experience, but he felt that his current role at Microsoft did not play to his strengths.
Molyneux told Giant Bomb, “All the time, you meet people and they say, ‘What’s your superpower?’ And I just felt like my cape and my mask was hidden in a box somewhere and I’ve just opened it up again and I’ve now got my superpower back.”
Molyneux said he hopes to see more of his ideas make it into the final product with his new studio. When working at Lionhead, Molyneux felt that by the time his ideas made it through the layers of communication to the game itself, they were no longer his own.
“When anything creative requires vast amounts of money and huge amounts of people, it makes that excitement and edginess very, very difficult,” he said.
Since completing Black & White, Molyneux has not done any of the programming for his games. While excited for the opportunity to program once again, Molyneux understands the ancient roots of his programming techniques, which he explained with a clever analogy in an interview with Giant Bomb’s Patrick Klepick.
“When you reach my age, 53, there’s something you should never do, and that’s stand in front of the mirror and look at yourself,” Molyneux said. “It’s never gonna [have] a happy end to the story.”
“[Programming] is just such a wonderful, incredible feeling,” he said. “But I haven’t done it for such a long time that my style is terribly ugly, as ugly as my body is as front of a mirror.”