Dawnguard 360 beta draws huge response
Production director Ashley Cheng said, “Any future DLC we do have, there’s going to be a private beta. We started doing these betas with Steam, [which] has the ability to take some of your content or your patch and put it behind a beta wall
“We’ve been getting tremendous feedback, mostly because we’ve been adding features to our title updates and our patches. Quite frankly, the game is so big that it’s virtually impossible for us to test against all possible scenarios: what you might have done, what you might have had, what you might have crafted. And we thought, ‘what if we did it with our DLC?’”
Cheng explained that the idea behind public betas grew out of the significant issues many players had with the PS3 release of Skyrim, saying, “That was the lesson we learned: our fans are going to help us out with this, because the game is so big.”
The system involved players opting in for access to the Dawnguard 360 beta. The lucky recipients received a code for a copy of the DLC. However, demand was so high that only 0.005 percent of applicants were accepted into the program.
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