Games are now fetishizing violence, says Epic Mickey designer
Deus Ex creator Warren Spector has called out against the industry’s glorification of ultraviolence in an E3 interview with GamesIndustry International.
When asked about trends he identified during E3, Spector specifically stated that, “The ultraviolence has to stop. We have to stop loving it. I just don’t believe in the effects argument at all, but I do believe that we are fetishizing violence, and now in some cases actually combining it with an adolescent approach to sexuality. I just think it’s in bad taste. Ultimately, I think it will cause us trouble.”
Spector stated that he believed that violence in games has gone too far, saying that, “The slow-motion blood spurts, the impalement by deadly assassins, the knives, shoulders, elbows to the throat. You know, Deus Ex had its moments of violence, but they were designed – whether they succeeded or not I can’t say – but they were designed to make you uncomfortable, and I don’t see that happening now. I think we’re just appealing to an adolescent mindset and calling it mature. It’s time to stop.”
In addition to the glorified violence, Spector also noted that a much larger focus was placed on non-gaming topics in the press conferences. He commented that, “When did the game conference become about interfacing with Netflix? I just worry a little bit. The thing that’s ironic is that I feel like we really are in a golden age, in a weird sort of way. Nobody knows what the future of games is. Nobody. At a time like that Notch can come along and do Minecraft, and Chris Hecker can finally do his incredible party spy game, and Jon Blow can do Braid, and I can do a triple-A Mickey Mouse game – anything is possible… Pretty much all I saw at E3 was, ‘Well, we’re going to do what we always did, but bigger and bloodier! And we’re gonna talk about Netflix!’ I just don’t get it.”
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