Tests show many gamers will not get the best out of Agent 47
IO Interactive figures that, based on test players, only about 20 percent of people who play Hitman: Absolution will actually finish it.
The company believes this is is due to the amount of content and choices that have been put into the game’s missions. Some players who go through the whole game might only like going through missions one particular way, or the amount of ways to go through missions and amount of decisions to be made might put off some players.
Hitman: Absolution director Tore Blystad told Official Playstation Magazine, “The general player will probably never even finish the game, which is very sad. Or they might only play through it once, but the game is built for the people who want to go back through every single level and get all the stuff out of it. It’s built to last, rather than be a one-off experience.”
The developer maintains that the previous Hitman titles have been popular and replayable because they allow the player to choose their way to go after targets; be a mass killer, a ghost, or something in between. With Absolution, IO is trying to evolve the series and go extra big and very story driven, but this appears to have made things harder on them.
Blystad said, “It’s very difficult when something is constructed to fit into a larger story to move things too much around. I think in some of the previous Hitman games that that might have been the case – that some levels were moved earlier, because they were more catchy or interesting. For us it hasn’t really been that easy, because the story is really tying all the levels together, so they’re still coming in the same order, more or less, that they were designed… A battle we have is that we want to put all this stuff in, but we also know that because the game is up to the player there’s a lot of people that will never ever see it. The only thing we can do is incentivise replayability in different ways.”
Hitman Absolution is expected be released for PC, PS3, and Xbox 360 on November 20.
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