New island, new zombie threat
I’m not sick of the debateable overpopulation of zombie games. Give me a machete, hell, even a gun will do, and I’ll slay the undead as long as I live. Every sickening severed limb and bashed in skull makes my hackles rise with excitement. I say, give me a zombie game or give me death!
So, when I heard the rumors of Dead Island Riptide tickle my ears, you better believe I checked it out at PAX. No one was entirely sure what Riptide was prior to the convention. Was it a sequel? A DLC? Luckily, Deep Silver satiated our lust and informed us Riptide was a full fledged sequel.
At the end of Dead Island, our four heroes finally left the island of Banoi. They are on their way home on a military ship, safe and sound right? Wrong. Unfortunately a nightmare of a storm brings the infection on wings of wind, turning the crew into crazed zombies. These guys and gals have the worst luck. Ever.
Palanai is the new island to explore in Riptide, and as the title leads you to believe, focuses heavily on water. Monsoons pelt Palanai causing the island to be swampy and flooded. Players have access to brand new vehicles to help them traverse the treacherous waters. The last thing our heroes need are zombie sharks and while they aren’t sharks exactly, zombies will be able to grab ahold of the boat and try to pull our heroes to their demise.
Dead Island Riptide looks a lot like its predecessor. Players will still run around completing missions, finding and crafting tons of weapons, and of course, killing hundreds of zombies. But they’ve added some things, like a mysterious new character for one.
People who played the first one will be able to import their characters into Riptide, and because of the evolved multiplayer, level 50 characters can play alongside level one characters without fear of being nerfed or slaughtered. They’ve raised the level cap too, so imported characters will continue to gain new skills and become even more powerful.
Another aspect that adds onto the original is the use of hunkering down and protecting the fort. In the demo I saw, characters were able to use fences and homemade explosives to cut off entry points and set traps to their base. While an endless swarm attacked the church, the heroes had to work together to survive and defend their territory.
There is no exact word on when Dead Island Riptide is scheduled to come out except sometime in 2013 on PC, 360, and PS3. However, they are currently taking pre-orders.