Payment up for grabs for designers whose work gets selected
Developer inXile Entertainment turned to its fans to fund its next game, Wasteland 2, earlier this year. Now, it is inviting would-be designers to contribute to Wasteland 2′s in-game assets.
Calling the move a crowd-sourced experiment, inXile posted several guidelines to its website for creating assets to be used in Wasteland 2, along with several pieces of concept art for which assets are needed. Assets are to be made using Unity – the middleware engine powering Wasteland 2 – and inXile will choose the winners using the Unity Asset Store.
Fans have until December 13 to create an asset of their choice and submit it for inXile’s choosing. Requested assets ranged from ordinary rocks, to a disused bicycle, to a rickety-looking gun turret.
InXile also offered to pay for any assets it uses and to credit their makers in the final game. Fans can choose their own pricing, but inXile asked that the rate be “in line with the normally accepted range in the Asset Store.” Assets not chosen will still be available for purchase in the Unity Asset Store.
The current crop of assets was labeled Batch 1, indicating that inXile may offer more designs if the experiment is successful.
InXile said it is performing the experiment to free up developers’ times to “focus our internal team onto elements that directly impact the gameplay of Wasteland 2.”
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