MOBA to feature fewer new champions and lower prices
Riot has announced that it is lowering its prices for champions in League of Legends, as well as reducing the amount of new champions it releases each and every year.
Speaking on the official website, a Riot spokesperson stated that feedback was prompting the change.
The spokesperson said, “As a result of those conversations, we’re making some changes to champion pricing aimed at generally lowering champion prices and making it easier for you to add to your champion collection. This plan will involve immediate and ongoing reductions of IP and RP prices of older champions, as well as increasing the time you have to earn IP between champion releases.”
Riot plans to decrease the number of champions it releases in a single year. League of Legends will now get 14 to 17 champions a year, which will mean a new champion will be released every three to four weeks. This will mean that Riot’s developers will have more time to balance and tweak new additions.
Riot will also make changes to its pricing. The price of a champion’s first week of release will rise slightly to 7800 IP (975 RP). IP refers to Influence Points earned through gameplay, while RP is Riot Points, the game’s own currency, which must be bought with real money.
After the week is over, the price will reduce to 6300IP (975 RP). New champion releases will then cause the price to drop even further.
“Every time a new champion is released, the oldest 6300 IP (975 RP) champion will be reduced to 4800 IP (880 RP). Also, with every third champion released, an additional champion currently priced at 4800 IP or lower will be reduced to the next lowest tier, based on age and ease of play,” the spokesperson added.
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