Analysis: Is crowd power raising dev accountability?
Editorial: Remembering Nintendo Power
Analysis: Could devs do more to curb harassment?
Analysis: Are deadlines ruining gaming?
Analysis: Do virtual currencies need regulation?
In this week's Split Screen, Mark Purcell and Marc Lynch wonder whether PAX East's strong indie presence is a sign of things to come.
After a wobbly start, the Vita is starting to build a reputation in unexpected ways. Phil Nachum looks at how indies could save Sony's handheld.
Shooting pirates was all well and good. But it wasn't until he embraced the wilderness that Anton Wegenast fully became one with Far Cry 3.
Press2Reset sent our team of experts to PAX East. Nate Hales gives a quick rundown of his highlights of the three-day show.
Oh! What to do while we await eagerly for the arrival of BioShock Infinite? Play some other games, I expect. What about you?
In this week's Split Screen, Aenne Schumann and Andrew Testerman debate Quantic Dream boss David Cage's call for the industry to grow up.
With its Cross Buy scheme, Sony is pioneering cross-platform play. James Gardiner delves into the history of the process and looks to its future.
In this week's DLC, Mark Purcell gets to feel all nostalgic as he plays an old-fashioned pen and paper RPG. On his mobile phone.
Melissa is stuck on otome again, as the iron curtain of Canadian internet is preventing her from doing anything else, and she's buying up stories by the chapter!
Mark Purcell has some ideas about how Microsoft can steal back the limelight from Sony with the next generation of consoles.