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Analysis: Is crowd power raising dev accountability?

Editorial: Remembering Nintendo Power

Analysis: Could devs do more to curb harassment?

Analysis: Are deadlines ruining gaming?

Analysis: Do virtual currencies need regulation?


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QuanticDreamLogoFeat

Analysis: Who is holding back the innovation?

January 18, 2013

David Cage recently accused gamers of being complicit in the perpetuation of gaming sequels but Anton Wegenast wonders if it is as simple as that. More...

Zero Escape: Virtue's Last Reward

Staff GOTY 2012: Day Four

January 18, 2013

Here’s what some of the individual staff chose as their game of the year for 2012. Ryan starts us off with a unique choice. More...

JourneyFeat

Staff GOTY 2012: Day Three

January 17, 2013

Here’s what some of the individual staff chose as their game of the year for 2012. Today Alex, David and Graham step up to the plate, with Graham expressing his appreciation for a certain open-world shooter. More...

MaxPayne3Feat3

Staff GOTY 2012: Day Two

January 16, 2013

Here’s what some of the individual staff chose as their game of the year for 2012. Continuing with highlighting our personal picks of games released last year are James, Anton and Chris. More...

Mass Effect 3

Staff GOTY 2012: Day One

January 15, 2013

Here’s what some of the individual staff chose as their game of the year for 2012. Starting us off are Ander, Mark and Jason (who was particularly fond of BioWare’s conclusion to its epic space opera). More...

Squad prepares to move out in PlanetSide 2

Analysis: Are new pricing models changing gaming?

January 15, 2013

Gone are the days of simply buying a game and playing it. Now, there are multiple ways to pay and play. What will come of it, asks Graham McCann. More...

Battlefield Bad Company logo

Editorial: When Bad Company makes good company

January 14, 2013

If you want to blow stuff up, you'll have to go a long way to find anything more satisfying than Battlefield: Bad Company, says Andrew Testerman in this week's DLC. More...

Persona 3 Portable

Reset Transmission: Text Communication #49

January 14, 2013

Melissa learned a lesson recently. Sometimes you just need to listen to your friends. Check out her adventures with Persona 3 Portable in this week's Text Comm. More...

ValveLogoFeat

Analysis: Has Valve opened the floodgates?

January 11, 2013

Multiple manufacturing partners and an open system - is Valve's hardware dream taking it away from the consoles, asks Marcus Mac Dhonnagáin. More...

Seduce Me

Editorial: Violence versus sex in video games

January 11, 2013

Society tends to oppose violence and sex in games. So, why does violence sell so well while sex is almost absent? Anton Wegenast takes a look. More...

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