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Analysis: Is crowd power raising dev accountability?

Editorial: Remembering Nintendo Power

Analysis: Could devs do more to curb harassment?

Analysis: Are deadlines ruining gaming?

Analysis: Do virtual currencies need regulation?


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SplinterCellBlacklistFeat

Editorial: When is it not right to reply?

October 5, 2012

As consumers, fans have a right to moan about games (within reason) but when developers start moaning back problems set in, says Sam Neal. More...

Silent Hill: Book of Memories

Interview: Another road to Silent Hill

October 5, 2012

Silent Hill: Book of Memories producer Tomm Hulett speaks with Aenne about some of the ideas that went into the divergent title. More...

Borderlands 2

Tech review: PhysX in Borderlands 2

October 3, 2012

Sean was getting greater detail in Borderlands 2 through NVIDIA's PhysX engine technology. See what he thought of the experience! More...

Lining up the straight block in Tetris

Editorial: Flow in gaming

October 2, 2012

Have some fun and be sure you don't lose your flow. Jeff scratches the surface of the psychological effects that games can have on us. More...

Witcher2Feat

Editorial: Witcher way now

October 1, 2012

Once a chaste, morally upright citizen, Geralt of Rivia is brought low in the latest tale to fall from the pages of DLC. Jason S explains. More...

GamrRankLogoFeat

Interview: GamrRank and file

October 1, 2012

GamrRank hopes to bring a new angle to social media for gamers. Anton Wegenast chats to the founders to find out what they have in store. More...

Rochelle takes on a Charger in Left 4 Dead 2

Reset Transmission: Text Communication #34

October 1, 2012

Once Nate only played solo, but now he's on the prowl for new multiplayer experiences to broaden his gaming horizons. More...

Nvidia logo

Analysis: What is the future of cloud gaming?

September 28, 2012

With Nvidia exec Phil Eisler talking up cloud-gaming this week, Tyler Zehner looks at the current state of the technology and ponders its future. More...

Mass Effect 3

Editorial: Trust in multiplayer gaming

September 26, 2012

Trust is a difficult thing to come by, even more so in the world of online multiplayer. Jeff Greenway shares some of his own trials in that space. More...

Trip, Monkey and Pigsie in Enslaved

Analysis: Closing the gap between films and games

September 25, 2012

Writer Alex Garland says he longs for a movie/game hybrid. Randy Lamberson wonders whether it's already here. More...

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