MMO recovers after DDoS attack.
Survival features prominently in multiplayer as well.
Deadly Premonition is a baffling game to review. So much that Chris Root is eschewing the usual scoring system and detailing his thoughts a bit more deeply instead.
Simplicity can sometimes be the most effective gameplay tool. Phil Nachum found some remarkable character development in simple geometric shapes.
Fuse developer dropped sequel over fear of franchise fatigue.
Is Gust Co. still able to turn games into gold for their Atelier series? Aaron Carlisle thinks so.
Nate Hales really wanted to enjoy his time with NIS America's third Hyperdimension title, but it may have fallen short on his expectations.
Dev to reset and refund all in-game currency spent on skills and items.
¡Ay, caramba! Phil Nachum donned the Luchador mask to leap and flip his way through DrinkBox Studios's new platformer.
Release coming on May 6 to coincide with Eve's 10th anniversary.